An Exponential Update


Patch 1.2 Notes

  • Fixes the unfortunate exponential increment of the number of enemies spawning in each consecutive wave. 
  • Quality of life updates.
  • HUD UI for the Mutation cooldown and activation fixed.
  • Boss Health bar visual bug fixed.
  • Score generation and multipliers fixed.

Additional remarks:

We ended up 13th in the game jam.  Is it what we had hoped for? No. The dev team was divided between the half that was doubtful we'd even make it to top 20 because of games like Botanic Blaster and the other half that bet everything that we'd make top 3 because POYO seemed to stand out from the pile of submissions that spanned both ends of the spectrum. 

But we ended up somewhere in the middle. And that's life. And that's okay. I still proposed we polish the game to its absolute best for the kind souls that actually gave it a try and gave us the ray of hope to even have enough ratings. So, THIS IS NOT A DRILL, we WILL be releasing a Patch 1.3 Major Update with a new enemy variety and a brand new mutation very soon. 

Hope everyone enjoyed being POYO. Hope the early 2000s kid in the player smiled a little when the Super Saiyan animation happened. 

Signing off, 

The Lesser POYO Who Screwed Up the Wave Spawning Math and Almost Broke Everyone's PC


Files

Nuklear Poyo 1.2.zip 32 MB
Feb 02, 2024

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